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Calculates physics-related events in the games that you're developing including character movement, collisions, raycasting, etc.
Improves the graphics rendering in games that need to load a lot of objects to provide a better overall gameplay experience. Works with GPUs with at least 256 MB dedicated memory.
We are living with physics games at the moment and for the industry it is not an easy task. The environment is based on a unique set of physics algorithms...
PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default...
The Great Kulu is an interactive technology demonstration featuring a captured sea creature brought to life using NVIDIA® PhysX™ soft body...