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Autodesk® FBX® asset exchange technology facilitates higher-fidelity data exchange between several Autodesk content creation packages—Autodesk® 3ds Max®, Autodesk® Maya®, Autodesk® MotionBuilder®, Autodesk® Mudbox™, and Autodesk® Softimage® software—and provides support for certain third-party and proprietary applications.
Autodesk FBX Extensions SDK allows developers to write extensions to the FBX plug-ins in a modular, plug-in like fashion. The program enables developers to add or remove content in FBX files produced by FBX plug-ins (such as the FBX Maya plug-in) using callbacks.