Users interested in Vertex programs generally download:
glslDevil is a tool for debugging the OpenGL shader pipeline, supporting GLSL vertex and fragment programs plus the recent geometry shader extension. By transparently instrumenting the host application it allows for debugging GLSL shaders in arbitrary OpenGL programs without the need to recompile or even having the source code of the host program available.
Lite-c is intended for quickly and easily developing graphics or virtual reality applications - such as 2D or 3D computer games - even without previous programming knowledge. Sounds, images, movies, user interfaces, 2D and 3D models, collision detection, rigid body physics, multitasking, and DirectX functions are already a native part of the language.
The JOGL-Demos project contains Java programming language demonstrations utilizing OpenGL through the JOGL API. Demonstrations exhibit advanced functionality such as vertex and fragment programs, shadow maps and hardware-accelerated offscreen rendering via pbuffers. Some of the demos were ported from C or C++, in which case a link to the original sources is provided.
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